It is my philosophy to finish all routes of a game before writing a review on it and exactly because of this I have not been able to post any review this past few months. This month is not especially different, although I manage to secure enough time to go through several games, capturing heroines that I was not particularly fond of sounds like a big waste to me. On other hand, I feel that not writing anything about these game is also not fair because they are actually good games. So instead of writing a full reviews or not writing any reviews at all, I settled with on a middle ground: a post with short impressions for all the games.
Recently I’ve been busy all over the space-time continuum saving lolis (and humanity as well I guess) from terrorists, orcs, mutants, aliens, superpowered villains, and other menaces, in a beta testing frenzy. But now that I’ve gotten bored of them, I figured I may as well announce my return with a post that I have a feeling is going to end up much more of a rant than anything. Sorry Aero, aqua, and other people who may have been waiting for a post from me, this is only a few …months late. Though, better late than never!
Now I shall spend the rest of the post explaining why you should blame everything on Kurafuta.
I’ll also be saying a few words to make it look like I’m actually doing stuff around here =D.
It may be a little late but…Welcome to a brand new
lamia, uh…I mean snake year 2013!
Speaking of a new year, it is often associated with new aspirations, new resolutions and…new エロゲ〜(￣▽￣〜) (〜￣▽￣)〜. Nonetheless, I feel that re-challenging some of the older games that I have not managed to finish is as important and for this reason, I decided to open my 2013 erogaming with an old game that I have dropped in the past.
Shiden ~Enkan no Kizuna~ is the title of this game which I have attempted once before, but was unable to bring myself to complete it. It is not because this game has a poor storylines or boring heroines; it is a more basic and fundamental problem that I was having: I had no idea what the stories is about!
This game was released on the 26th of November 2009, which was approximately four months after I started my career as an erogamer. Naturally, my Japanese was not very good at the time and ATLAS was not of much a help either. After several gameplay hours, I found that I barely understood what was going on and eventually chose to drop the game.
About three and a half years have passed since then and my Japanese has improved considerably too….maybe（￣～￣;）. Therefore, I see this as a good opportunity to gauge my current Japanese language proficiency while enjoying some actions and chuunis. Hopefully this time around, I will be able to have a better grasp of what is happening in this game.
Let us get the review started then and I hope everyone will be able to enjoy their stay here, お手柔らかにお願いします。
Game Name: 紫電～円環の絆～
Release date: 2009/11/26
Categories: Adventure, School Life, Duel, Japanese Mythologies
To you loyal readers out there (if any), I’m sorry about the lack of activity around here recently. I have basically NO idea what the other two are doing, but the holiday season made me very lazy. Also among the other things that happened in RL, I recently received notification that I’ve passed the first stage of the JET Programme application process. So yeah, they told me my interview will be on the 7th of February.
Excitement level from JET interview notification: 7/10
More importantly, last Friday I was basically checking Anime-Sharing every hour to check if Majikoi A-1 was out.
Excitement level when Majikoi A-1 download links up: 10/10, and rising
Yes that’s right; an eroge release was more important to me than prospects of working in Japan. Honestly I was a little surprised myself =p. Anyway it’s time to talk about Majikoi A-1.
A-1 is the first of the 5 Majikoi A fan-discs and it features routes for Benkei, Azumi and Sayaka. For those of you who don’t already know, I am a HUGE fan of the Majikoi series and I often find myself daydreaming about it. Among the Majikoi heroines, Benkei is one of my favorites. So as one might suspect I was SUPER looking forward to A-1.
Welcome to my third review which features yet another chuuni game and this time it is a new release from Dandelion called Ryuusei no Arcadia (流星のアーカディア). Changing the topic a little here, with Christmas and New Year just few weeks away, this will probably be my last review for this year. I still however plan on doing some shorter non-review posts if time permits and hope that three of us (Aedes, Aero and I) can come up with a Christmas or New Year joint post. No promise though (´･ω･｀)!
流星のアーカディア is a game from last month(October 2012) releases that catch my attention because of its unique opening. This game is the fourth product from a pretty new company call dandelion (だんでらいおん) which debuted three years ago. Although I have never heard about all of their previous games except for one, being able to produce games other than their first probably means they are holding up well enough. Taking in these two factors into account, I decided to give this game a try.
Game Name: 流星のアーカディア
Release date: 2012/10/26
Categories: Adventure, School Life, Duel, Japanese Mythologies
So I’ve been thinking about this Pure Girl post for about 3 weeks now ever since I finished the game, but never got around to it until now. Well, maybe instead of “thinking”, perhaps putting it at the back of my mind and only remembering it occasionally would be a more accurate description. I’m just a hopelessly lazy bastard if you haven’t figured that out already.
Instead of a review, this time I’ll be putting little lists of what to expect and what not to expect from this game. That should get the general point across in a concise manner, in theory, I think. I did say I am lazy right. Oh and I’m going to have some fun with formats. Hope it won’t be messed up too badly on your screen.
Looking past that I don’t think lycanthropy means what they think it means, I have a feeling I saw this setting used somewhere before, and I doubt I’m the only one. But no matter how cliché the setting may be, I won’t complain providing the game has plenty of solid ichaicha, if such a thing even exists. Ichaicha is pretty much the only thing I look for in a game after all, along with good ero scenes, though I suppose a decent story that doesn’t get too depressing for it’s own good can’t hurt. Coincidentally enough, that’s precisely my brief impression with Dracu-Riot so far.
For a change, that’s all I’m going to say about the story. Recently I realized the sad truth – my writing is hopelessly bad especially when it comes to stuff related to the story, such as the writing and the pacing of it; I am simply not able to look at stories with such critical eyes and provide any worthy analysis when nearly all my attention is focused on the ichaicha. To save myself embarrassment, and to save you from wasting your time reading the crap like what you’re reading now, I’ve decided to make my posts entirely character based if they aren’t already. From now on, I shall preach about how MOE the bishoujos are and nothing else.
Greetings all, I’m back after the one week delay! I was unfortunately caught up in real life recently, but now that I’ve crushed those matters under my heels, I’m free to blog and play eroge once again! As some of you may be aware, I only managed to clear Tsukumo no Tsuki’s prologue in the weeks following Hatsuyuki Sakura, so there isn’t much to write about regarding that, except one aspect of it that stood out to me. The music tracks are so generic they can be used in just about any RPG or eroge, and fit just as blandly. It was such a dissonance to me especially because Hatsuyuki Sakura had such masterfully composed tracks that the difference in quality jumped out to me.
Thus, I’ll be attempting a hybrid post containing some editorial content about music in eroge in general in addition to my thoughts on the limited amount of Tsukumo no Tsuki that I’ve played so far. As this is my first try at editorials, please let me know how much I suck so I can learn from my mistakes, or maybe let me know my place so I’ll stay away from such foolish endeavors in the future. But, better this than a “I’M STILL ALIVE” post right? I hope.
Hope you guys enjoyed that joint post by me and Aedes earlier this week. A couple of pretty major things have happened lately. Results for the Majikoi S female popularity poll were announced and the top games for 2011 on getchu were also announced. I’ll comment on these at the bottom of this post, but for now let’s get into Grisaia no Meikyuu.
Aedes here also, doing what I do best – trolling posts. Yeah, I said trolling because I played neither Grisaia no Meikyuu nor Majikoi S. But I did play the original Grisaia no Kajitsu!
I’ve written a small add on to the ‘past route’. If you’ve already read this post before, you should just skip to that section XD
I LOVE this opening. I’ve probably watched it more than 100 times. A lot of the CGs in there I would use as wallpapers…if only they were available >_>
Grisaia no Meikyuu is the sequel to Grisaia no Kajitsu. If you haven’t played the original or don’t know much about it, you might wanna skip down to the stuff about Majikoi S and Getchu. Though the word sequel is used, it feels a lot more like a fandisk. Each heroine from the original game is given an after story, which includes 2 H-scenes. In a small section you are randomly given access to 6 random H-scenes which feature your beloved side characters like JB and Chizuru. There is also a section with a number of very short scenarios, which are just some stupid skits basically. The one thing about this game that makes it feel more like a sequel is the addition of the past route.
Only 2 H scenes per heroine? Come on, I’m sure Yuuji can do much better than that!
As you can see, the blog underwent a major redesign, hopefully for the better! Feel free to vent your frustrations regarding the new theme in the comments below, or of course you can declare your eternal love for it as well. My eroge progress has been really slow lately, thanks to the godforsaken papers I had to write. But now that the papers are done with, it’s time for me to jump on the Hatsuyuki Sakura bandwagon! But before that, I want to wrap things up a bit so I can jump into it headfirst without worrying about my post count or the lack thereof. And this is where this Dousei LoverAble impression, and Kaho, come in.
I’m here this time as well XD. Having played the game as well I couldn’t resist giving my 2cents here and there.