PrismRhythm Review

PrismRhythm

Now it’s time for the first official review of this blog! I’m somewhat hesitant to call this post a review, since I’m still new to reviewing things, and this post will most likely contain way too much subjective opinion for the review to be objective. But as I’ve stated in the About page, my reviews contain entirely my personal opinion.

By the way, since Algester over here already did a review, I’ll only briefly go over the general information before going into what I think about it. Also, this is the first game I completed entirely in Japanese without the help of some translator program, like AGTH, so I might and probably did miss some details regarding the plot. Anyway, let’s get started!

Company: Lump of Sugar
Game Site: PrismRhythm – プリズムリズム
Release Date: May 28, 2010
Links: Getchu, walkthrough, seiyuu listing

A “tree and water” healing game by Lump of Sugar, PrismRhythm is a pure love ADV that takes place in an exotic land with 7 islands with Spring Snow, the tree that purifies the land, at the middle. Tokitou Kazuki, the protagonist, sneaks off into the sacred forest where Spring Snow is in search of fairies his grandfather was talking about. There, he meets the main heroine Caroline Marigold and talks with her for a bit. Then he sees her awe-inspiring dance, and is inspired to enroll into a prestigious school where the story begins.

Opening Theme

A catchy song by Sakura Saori of ave;new. It fits the theme of the game nicely, and I like it.

Scenario

Kazuki is absolutely fascinated by the fairies his grandfather talked to him about. Hence he decides to enroll into the Beltina school to get closer to Spring Snow, which is where the fairies were said to be found. The Prologue is all about how he got into the school and also introduces the various characters and lets you see glimpses of each of their particular traits, such as Lia’s overflowing energy and Gin’s ability to eat large amounts of food.

Then comes the common route. It consists of the slice-of-life story this genre is known for while setting up each heroine’s story. You get to know how life inside the Beltina school is like with bits of humor thrown in here and there. Not that I like to complain but, this part of the story bored me to sleep, literally once, as I feel asleep right in front of my computer. Maybe it’s because I’m tired after hours of playing, but I like to think it’s because how uninteresting the common route seems to me. The story drags on and on in a never-ending sort of way without getting into any significant plot points,and the jokes just aren’t that funny. But take solace in knowing that you only have to go through the common route once, as there are very few choices, and even less that matters all conveniently located at the end of the common route. Moreover, the trap never ceases to amuse me.

After the common route comes the heroine specific routes. Excluding the extra route which I consider the true route, it is a shame only 1 route, Elsterrier’s, has anything to do with the main faery theme. The other 3 routes focuses purely on the relationship aspect, with little sprinkles of drama.

I felt Lia’s route is the most well done route, and it’s not only because I love her character the most. Although it has little ties to faeries, the route itself was thoroughly entertaining.The route has the right amount of drama as Kazuki helps Lia find her way, and it is hilarious how they to plan to tell each other of their feelings with Lia botching her own plans multiple times but succeeded nevertheless. Lia has the perfect balance of brash and embarrassing sides; she says the most embarrassing phrases with a straight face then blushes the next moment when somebody else points it out.

The other routes in comparison, however, were not so well done. The drama in Els’ route feels slightly forced, perhaps because I don’t fully understand what her conflict was in the first place. Kasumi’s route disappointed me because it did not touch upon the fact they’re blood related, at all. Also, onee-sans aren’t really my type; I much prefer imoutos. Gin’s route feels somewhat lacking in substance. All I see is their raburabu lives together, not that I have any problems with that.

Finally comes the true route, or “extra”, as the game calls it. It is a short route showing pieces of each heroine’s feelings toward the protagonist. But mainly it is the route about Caroline who I consider the main heroine of this game. The truth is revealed and everybody lives happily every after. I feel there is a lack of impact, but again, maybe that is because I don’t get what they’re talking about half the time.

My route rankings:
Lia, Elsterrier, Caroline, Gin, Kasumi.

Graphics

Generally, the CGs in the game are pretty. While I am in no way an expert in the graphics department, I feel the liberal use of colors contributes to the overall cheerful mood of the game. The backgrounds are well done as well with ample variety and colors. The only downside seems to be the body proportions for Kasumi’s CGs. Too bad the ones that demonstrates the point are all H scenes.

System

Not much to say about the standard system.Straight forward title screen with a continue button for quick loading. Easy choices, plenty of save slots, and the backlog are all there. Things to note are a sprite viewer with a number of options. But other than that, the system is nothing special.

Music

Fairly standard selection of music. In spite of that, it conveys the game’s fantasy theme nicely and I would say it is one of the game’s better aspects. There are also 5 separate EDs, one for each route, sung by their respective CVs. They are of different quality, but I guess you can’t blame them for employing the CVs instead of professional singers. The OP, in my opinion, is one of the better ones I’ve heard recently and you can also replay the OP movie in the music viewer.

Overall

A fantasy slice-of-life story designed to give you diabetes in the sweetest way possible with adorable characters but a little lite in the story department, I would recommend this game for people seeking a casual stroll in eroges. This is at best an average eroge, nothing more.

Story: 4/10
Character: 8/10
Graphics: 6/10
Music: 5/10

Overall: 65/100 (not a total)

Next up on my list is Amamiso by Clochette. I’ll most likely do some kind of write-up on that game sometime in the following week. Now thats one less game on my list!

PrismRhythm – Gin’s Route

PrismRhythm-Gin

It’s time for the first official blog post with actual content, in my eyes at least! As the title of implies, I have just finished Mizune Gin’s route in PrismRhythm. I have to say, it was a mostly enjoyable experience, aside from the common route which I’ll elaborate in a bit. Mind you, major spoilers, and the OP, coming up!

The basic premises of the story that a boy, the protagonist, heard his grandpa talking about seeing fairies, and after seeing the main heroine perform a beautiful dance, decided to enroll into a prestigious school just to see the fairy there. Then the story consists of his daily school life, him helping the heroines’ dance training, and of course his raburabu time with the heroine of his choosing.

While the setting is somewhat colorful, with a giant tree in the middle of the city and 7 islands surrounding it, I feel that it does not add much to the story. It may as well be set in an ordinary dancing school and things would not be much different. That said, inside the fairly standard story are plenty of raburabu times which I enjoy thoroughly. Also there were minimal sad moments. It’s a feel-good story after all.

Now about that common route, which consists of roughly 5 segments in which the protagonist interacts mainly with a particular heroines. They talk to each other, do events together, and more of the heroine’s personality and back story is revealed in the process. Sadly, all of this is delivered in a painfully slow pace during which I almost feel asleep several times. In Gin’s case….oh wait I don’t remember any of it, nor any other part of the common route. It’s just that uninspiring. However, there are some choices in it, but I’m not sure whether they have any effect at all. In fact, I think only 2 out of the 10 choices have any effect, other than miniscule dialog changes.

On the other hand, as previously mentioned, I love the heroine specific routes, Gin’s route so far at least. Gin start out stalking you conspicuously, all the while thinking she is the best stalker there is and shocked when she is found out. Then you take her out to the dining hall and discovers, despite being a loli,  she is a huge eater after she eats an enormous plate of pasta. Just when all is going well, her family is moving to another island. But of course that wouldn’t happen, thanks to the power of love. You persuade her to stay, then it’s all raburabu here on out.

Yes, there isn’t much of a story to speak of. The H scenes are dragged on for a bit too long, though it has sufficient lead in at least for the first scene. The art isn’t magnificent. The voice actor isn’t the best; Gin’s CV annoyed me the most. The music isn’t anything notable, though the OP is quite catchy.

BUT most importantly, I enjoyed every part of it, after the common route that is. I love the part where they go to their secret spot, the flower pad in the forest shown in the picture below, to picnic. The lying down under the sun and the rolling around in the flowers are simply adorable. My heart feels warmer inside every time you give Gin a gentle pat on the head, as well the giyuuuu~~~~ hugs. I feel like I’m almost getting a diabetes from all this sugary goodness. Did I mention the pouts are almost too cute for me to handle? This is moe overkill at its finest. Amaenbo Dane~~~

Next up is Tokitou Kasumi, the protagonist’s blood related older cousin and Gin’s non blood related onee-sama. A shame she isn’t an imouto, but I guess I already got my share of imouto-chara with Gin.Can’t wait to see where the blood-related aspect will go.

All hail happy endings!