Ikinari Anata ni Koishiteiru Review

I would like to say that my lack of updates is due to playing eroge non-stop, but sadly it’s because I’ve been busy getting all the random crap I need for the Jet Program ready. Also I’ll be graduating in about 10 days, so I’ve been trying to get random assignments and junk out of the way for that.           

                                            

Company: 枕 (makura)
Game site: いきなりあなたに恋している
Release date: July 29, 2011
Links: VNDB, Walkthrough, GETCHU

The protagonist, Chouji, is your super popular student council president. At school he maintains a perfect image, and is surrounded by the top girls of the school, namely the four heroines of the game. Of course, this is just a front. When amongst themselves, these four girls show their true selves. With the 4 heroines living with him, Chouji is in for one hell of a ride.

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Grisaia no Meikyuu + Majikoi S and Getchu Rankings

Hope you guys enjoyed that joint post by me and Aedes earlier this week. A couple of pretty major things have happened lately. Results for the Majikoi S female popularity poll were announced and the top games for 2011 on getchu were also announced. I’ll comment on these at the bottom of this post, but for now let’s get into Grisaia no Meikyuu.

Aedes here also, doing what I do best – trolling posts. Yeah, I said trolling because I played neither Grisaia no Meikyuu nor Majikoi S. But I did play the original Grisaia no Kajitsu!

I’ve written a small add on to the ‘past route’. If you’ve already read this post before, you should just skip to that section XD

I LOVE this opening. I’ve probably watched it more than 100 times. A lot of the CGs in there I would use as wallpapers…if only they were available >_>

Grisaia no Meikyuu is the sequel to Grisaia no Kajitsu. If you haven’t played the original or don’t know much about it, you might wanna skip down to the stuff about Majikoi S and Getchu. Though the word sequel is used, it feels a lot more like a fandisk. Each heroine from the original game is given an after story, which includes 2 H-scenes. In a small section you are randomly given access to 6 random H-scenes which feature your beloved side characters like JB and Chizuru. There is also a section with a number of very short scenarios, which are just some stupid skits basically. The one thing about this game that makes it feel more like a sequel is the addition of the past route.

Only 2 H scenes per heroine? Come on, I’m sure Yuuji can do much better than that! 

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Aero-ge review: Angel Ring

So I decided that after how good Princess Evangile was, I would give another game by Moonstone a try. Angel Ring had a somewhat decent score on VNDB and the setting seemed like it had lots of potential for some good laughs.

Company: MOONSTONE
Game site: Angel Ring~エンジェルリング~
Release date: June 25, 2010

Satoru likes the 2D world and loves 2D girls. One day, he took care of a weakened pure white dove. When he woke up the next day, a beautiful girl who he didn’t know was hugging him. Not only that, but she was naked. His imouto Sana comes to wake him up:

“Hey aniki, hurry and get u- ehhhh!!?#!※‡?々♂☆♀!!?”

The game is based around two concepts: ‘love angel’ and ‘angel ring’. Love angels come from heaven to support love between people. They don’t have any special abilities except for flying. They feel a great sense of responsibility towards 2D maniacs like Satoru. If there is someone who loves someone else, but doesn’t have the courage to take the next step, the ‘angel ring’ floating around the love angel’s neck will begin to glow. It helps the love angel realize people’s feelings.

[Taken from Micchi’s blog]

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Aero-ge review: Itoshii Kanojo no Mamorikata

As you may have noticed I’ve been pretty inactive lately, Christmas and New Years made me super lazy >_>.

Another thing slowing me down is the Jet Programme. For those who don’t know what that is, JET stands for Japanese Exchange Teacher. If you look up “JET” in google, the Jet Programme actually comes up first, not the airplane =p. I’ve been writing the statement of purpose for why they should choose me to be in JET. For a guy who has done basically nothing but watch anime and play eroge, I’m finding it pretty difficult T_T.

Enough about that, on to the review! XD

Company: アクセル (AXL)
Game site: 愛しい対象(カノジョ)の護り方
Release date: May 27, 2011
Links: Getchu, walkthrough

Yuuto hasn’t seen Yui for years, but still keeps in touch through letters. He finds out that she decided to go to Military school. He decides this is a good opportunity to fulfill the childhood promise of the two meeting again someday. Yuuto enters the school as a first year student for the guard class. Much the surprise of all the guard class first year students, the guard classroom is horrible. Students share tables, there are no chairs, no air conditioner and not even curtains. He manages to meet up with Yui who’s also in the guard class. The meeting isn’t as touching as one would suspect, where she shouts “WHY DID YOU COME HERE!?!”. The guard class finds out soon that only their room has bad facilities. This school works on a system where you challenge other classes in war activities to exchange facilities. Not only this, the other classes look down on the guard class. With this, Yuuto’s new school life begins.

[This is somewhat original, with some bits taken from Micchi’s blog]

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Tasogare no Sinsemilla Second Impression

No, it's completely unrelated to the story

I’m facing a dilemma. I won’t be done with Tasogare no Sinsemilla for at least another week, so I can’t write a review until then. But I’ve promised myself to blog at least once a week. And the last post I’ve written is Tasogare no Sinsemilla’s first impression. So naturally, the next post to follow is the second impression, in lack of a better term or a more creative title. If I’m spoiling too much, or too little, please let me know.

So far, I’ve finished Sakuya’s, Misato’s, and Sachiko’s routes. Out of all of them, only Misato’s route disappointed me, and I wasn’t expecting much from a sub-route to begin with. Sakuya’s route is an excellent route fitting for an excellent imouto, and Sachiko’s route is surprising good, being a sub-route, since it contributes to the overall story unlike Misato’s which felt more like an extension to Shoko’s route that I haven’t played yet.

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Damn, Those People Are Rich

Let my start off by saying that I don’t pay attention to the who the scenario writers nor the illustrators are. While I would like to say that this gives me a less biased views on games I haven’t played yet, but truth to be told, I’m just lazy and never paid any attention to those matters. My brain can’t handle all that information; I’m merely a player not an analyst. I only look at the gist of a story to decide whether I’ll play it, besides, one can’t tell for certain how good a story is unless it is experienced firsthand. But for illustrators it’s less of an issue. Appealing art is appealing art no matter who drew it, and you can see it easily before begin playing a game by going to that game’s site.

Back on to topic now. I’ve just finished Akari’s route in Noble Works, in which the broke protagonist Takumi essentially trades places with a rich guy to protect him. That was one run of the mill ojousama route. Not many words are needed to describe it – arranged marriage, rich people, damsel in distress. You get the idea, nothing you couldn’t see coming a mile away. Is this route suppose to be the featured route seeing Akari sitting prominently in the middle in that picture up there? If so, it is unfortunate how lackluster this route turned out to be. I would like much more interactions among the classmates after they start going out as the character interactions are what make a game interesting.

After reading this route, I still have a question lurking in my mind. Why would a girl fall in love with a random guy from the street? Because thats pretty much what happened, in a nutshell anyway. Well, I guess I shouldn’t expect things to adhere to common sense in eroges, much weirder stuff than this happens. But it’s not all that bad though, the game still has some merits.

To start with, Akari herself is criminally cute, childlike, and gullible. She even thinks kissing will result in pregnancy. And here I am thinking that holding hands will do the same thing. The good morning chu~ is as adorable as always. I also love it that she “studies” doujinshi in order to please Takumi. Too bad her route is a let down.

First thing I noticed is that I can see the character’s backs! The characters turn to their backs when they’re talking to someone else on screen instead of the protagonist, or whichever point of view you’re in. I much appreciate this feature as this makes them look more realistic as they look like they’re actually talking to each other. However important the protagonist may be, he has to understand that he cannot always be the center of conversation. It also helps in understanding the situation as in who is talking to who.

Two lolis in one game. What a treat for all those lolicons out there. I like Hinata the pink haired kouhai better though. This is all purely personal preference however.

Putting those aside, the best thing about the game without a doubt is the common route. Granted I haven’t played any of the other routes, but I’ll just revise my statement if needed later on after I make myself play through 1 or 2 more routes seeing how disappointing Akari’s route was.

The broke protagonist Takumi masquerading as the heir of a big business brought constant laughter for me. I like this protagonist, who is surprisingly not a totally useless hetare like in most other games. He has a plethora of experiences working in places like restaurant, housing cleaning, cafe, nursing homes, and more. This enables him to do any housework and he made good use of those experiences. He is also not the perfectly nice guy protagonists tend to be; he cracks jokes at other people’s expenses but never harmfully. I loved it when he knocked out Hinata for almost exposing him.

The rest of the characters are delightful as well. The head maid who claims she is the best is a hilarious doS; she carries a stun gun and is not afraid to use it even on her boss. The other maid has the wildest delusions whenever she hears anything that can be remotely connected to anything ecchi. Makoto the red haired girl loves seeing and touching girl’s underwear all in the name of the designer that she is. And those are just some of the examples. This crowd make a entertaining game, in the common route at least.

Let’s hope the power of love will carry me through at least 2 more routes, so I’ll have a chance at doing a more thorough review. Don’t disappoint me again, I beg you!