Takumi is a normal guy who barely gets by with part-time jobs. One day, he was asked to attend the prestigious private school Rokuroku Gakuen while impersonating a rich student that looks just like him. Although he was hesitant to accept this strange request, circumstances (mainly financial) compelled him to agree to do it. However, he knows nothing about the celeb world. Will he be able to keep his cover?
[Shamelessly taken from Micchi’s blog]
Somewhat fancy OP movie with some animated portion. OP sung by Sakakihabara Yui; am I the only one who dislikes the engrish in Japanese songs? But otherwise, decent OP overall. At least it has more than just the CGs.
Takumi starts out wandering on the street with barely any money on him. He just finished a part-time job and is wondering what to do next as the restaurant he was working hasn’t paid him for weeks. Then he met his loli friend Hinata, exchange some greetings, and discovers she is transferring to a new school soon. This seems just like any other day. That is, until Takumi runs into a man who looks just like him being chased by kidnappers.
Naturally, the kidnappers mistake Takumi for that other guy and proceeds to kidnap him, only to be knocked out moments later by Maya with her kicks who happens to be passing by. Then Takumi takes Syuri, the guy who looks just like him, into his apartment to take care of him, but then got his door busted down by some special forces, led by Akari, who mistakes Takumi to be the kidnapper. After the misunderstanding is cleared up, Takumi is offered, with ample amount of money, to impersonate Syuri and live in his mansion to protect him. He accepts the offer, being broke and all, and so the story begins.
For once, I actually like the protagonist for the most part. Armed with knowledge and experience from his myriad of part-time jobs, he can do almost anything ranging from cooking, carpentry, to playing shogi which is a Japanese board game. He is a refreshing change from the omnipresent hetares, although he can be dense at times.
I like the common route significantly more than the heroine specific routes, which seems to be the opinion shared by some others who also played this game. The pacing progresses along the common route fine as events occur frequently one after the other, with barely any slow moments to bore you. But once you enter a route, the pacing slows down to a crawl. The pair’s confusion of their feelings toward each other is dragged on far too long in several routes, followed by the raburabu scenes where nothing happens. Finally, the pacing picks up near the end and the atmosphere suddenly turns serious when some typical ojousama conflict surfaces which is promptly resolved extremely fast. The result is an uneven pacing, in addition to the bland ojousama plot, that subtracted greatly from my enjoyment of the game as a whole.
Also, the plot is very much on the thin side. In essence, it consists of differently flavored ojousama routes that are all similar, except for the one maid route.
The (fake) oneesan flavored ojousama. Akari’s route has her wondering about her feelings for Takumi for what seems to be an eternity, she herself even calls it a disease that only woman is vulnerable to. I couldn’t agree more; when a plot device nearly brings the pacing of the story to a halt, it certainly looks like a disease to me. Her conflict is the typical getting kidnapped by the bad guy to be married. I’m sure they can come up with something more creative than that. But hey, at least she and her father are pretty cute.
The pettanko flavored ojousama. Shizuru’s route tries to have some actual plot but it all turns out to be a total mess. She, for no apparent reason, begins teaching Takumi manners fit for the rich and also trains him to use a naginata for spiritual enrichment (?), while receiving shogi lessons from him. I have no idea that naginata training has anything to do with the rich, but I guess if it translate to a loli with a weapon three times her size then all is well. Also, Shizuru seems to have little hesitation in falling in love with Takumi, a guy she just met for less than a month. Nothing makes sense in this route.
The loli flavored ojousama. Again, more forced drama is in place. At first, and what feels like half the route, she is confused, like every other heroine, about her feelings towards Takumi. When she finally comes to terms with herself, she starts distancing herself from Takumi because she knows his true identity and doesn’t want to cause trouble. The slowest route of them all, and they are all slow to begin with, absolutely nothing happens in this route until the very end. And even then, the conflict only takes a few words from Takumi to Hinata’s grandfather to solve. What a shame the two loli routes are such disappointments.
The yakuza flavored ojousama. Maya’s route is my favorite. Born and raised as the daughter of boss of a yakuza family, Maya is self-conscious about her background and tries to hide it, but it is obvious as she slips into her less lady like accent when she is excited. In this route, Takumi’s real identity becomes a plus because she is worried that she isn’t a proper match for a guy from such a rich family, which he isn’t. In comparison, I consider this to be the least bad route since the conflicts are neither dragged on for too long nor is it resolved in minutes. I also like her character the most.
The only non-ojousama route. You know there is something wrong with this route when there isn’t a non-H CG of her in maid uniform when she is a maid. Moreover, those breasts are unusually large; it is all too easy to think what a maid can do with these breasts for her master. All of these points to a route designed specifically for those with a maid fetish. The entirely of the drama in this route focuses on her not getting along with her aunt’s family who adopted her after she lost her parents. Which is all good and well, except the conflict lies in the background for the majority of the route, then is abruptly settled in a single scene in the end. Once more, major problem with the pacing.
My route rankings:
Maya, Akari, Sena, Shizuru, Hinata
While the quality of the graphic itself isn’t a problem, save for weird proportions in certain CGs, the use of them is.
Do we really need multiple CGs for the sole purpose of displaying a heroine’s panty? Half of the CGs in this game is used in mundane situations that does not warrant the use of a CG. And with so few CGs in total, half of them HCGs, the number and proportion of meaningful CGs become very small. Furthermore, some of these already limited amount of CGs are only displayed for a few sentences and disappears right after, making them even more pointless. However, I like the SDCGs of this game, some more than the actual CGs. They capture the spirit of the situation well and there is a fair number of them.
Nothing fancy here. It is all standard fare with everything you need. Unlock extra mode after completing a route, and unlock tachi-e mode after completing all the routes. Between each day, and other lengths of time, there is screen showing the date. And sometimes during a route the perspective will switch to that of the heroine to show their inner thoughts, which is mostly confusion about their feelings toward Takumi. Not necessarily a subject worth mentioning, but the H scenes in this game are sleep inducing if you’re looking for them.
The music player is integrated with the CG viewer. There are about 30 tracks total, including the OP, ED, and 5 instrumental versions of character songs. Standard eroge soundtracks, and decent seiyuu performance. The two characters’ voices I have qualms about are Sena and the teacher Yasutsuna; their shrill voices, especially Yasutsuna’s, annoy me every time I hear them. I’m glad I don’t have to suffer through a full Yasutsuna route or my ears will probably bleed as I play.
Shallow plot, inconsistent pacing, stereotypical characters, awful use of CGs, and minor problems with character voices ultimately dooms this game to be an average chara-ge with a heavy emphasis on ojou-sama chara. This is no where near the level of Yuzusoft’s previous product, Tenshin Ranman which was far better; the products of companies these days keeps on getting worse and worse. This game is also missing a Mikoto route.
Overall: 65/100 (not a total)