Greetings all, I’m back after the one week delay! I was unfortunately caught up in real life recently, but now that I’ve crushed those matters under my heels, I’m free to blog and play eroge once again! As some of you may be aware, I only managed to clear Tsukumo no Tsuki’s prologue in the weeks following Hatsuyuki Sakura, so there isn’t much to write about regarding that, except one aspect of it that stood out to me. The music tracks are so generic they can be used in just about any RPG or eroge, and fit just as blandly. It was such a dissonance to me especially because Hatsuyuki Sakura had such masterfully composed tracks that the difference in quality jumped out to me.
Thus, I’ll be attempting a hybrid post containing some editorial content about music in eroge in general in addition to my thoughts on the limited amount of Tsukumo no Tsuki that I’ve played so far. As this is my first try at editorials, please let me know how much I suck so I can learn from my mistakes, or maybe let me know my place so I’ll stay away from such foolish endeavors in the future. But, better this than a “I’M STILL ALIVE” post right? I hope.
Starting off with Tsukumo no Tsuki, its prologue is really short, maybe 1 to 2 hours. It begins with the protagonist having a weird dream about a white haired loli and waking up with tear marks on his face. Then we’re introduced to the adorable imouto Maya who is an irresistibly cute loli and other characters not worth mentioning, while the protagonist keeps on having those weird dreams. Now, I understand why one may want to dream about lolis, but isn’t this going a bit too far? Even a lolicon like me don’t dream about lolis, not every night at least.
But it turns out the protagonist Keita had some sort of accident, with Maya, 8 years ago and lost all his memories. Maya then suggested for them to visit a place where they’ve both been before. There, in the forest of a village located pretty much in the middle of nowhere, they meet a black haired miko whom Keita can’t stop staring and drooling over. But more importantly, under mysterious circumstances, he somehow ended up with the aforementioned white haired loli in his arms cuddling against him and calling him onii-chan while Keita has no idea what the heck is going on. And that is the end of the prologue.
Besides the music, which I’ll get to in a bit, nothing else stood out to me in a positive way, save for the loli and the imouto with their inherent charms of course. The non-loli characters don’t seem to be that interesting. There’s the stereotypical genki baka osananajimi but with a shinai, and the mysterious miko whom isn’t introduced properly yet. From the one scene for the miko, she seems to be the standard politely speaking serious type. I’m hoping that the characters redeem themselves later on, if not, I’ll stick with my original plan of playing only Tsukumo’s and Maya’s routes.
As for the scenario, I can’t tell much yet so early on in the game. But from what Micchi has said, the scenario may be better than expected. I’ve no idea what he expected though, so I’m taking that with a grain of salt. The prologue seems intriguing enough with the questions it poses; I’m interested to see how the story develops later on. Besides, the loli and the imouto alone are all that I need to play a game anyway. A shame some of their CG’s have unnatural proportions, like huge thighs in some of the HCG I see on the website.
While playing the game, there is one thing I can’t help but notice. Some of the tracks are so bad, prompting me to criticize a game’s music for the first time. The track that plays during their daily lives sounds like an incessant droning noise that refuses to go away unless I turn it off. If it’s only one track, I could stand it by turning down the volume when it is playing. However, I have had the pleasure of listening to 2 such tracks so far and sadly this game doesn’t seem to have much variety in its tracks. I seriously considered listening to Hatsuyuki Sakura’s tracks while playing this game, but ultimately decided against it since the tracks’ mood won’t always fit and I’m too lazy to get it fit.
Here’s the question that allows this section to masquerade as editorial content: do you care about the BGM playing in the background while you’re playing an eroge, or any game for that matter?
For me, I’m mostly concerned with whether a track creates the appropriate atmosphere at the time it is playing. Actually, it doesn’t always have to necessarily be that way. A light-hearted track playing during a serious confrontation, for example, or a solemn track playing during what otherwise seems to be perfectly ordinary banter, suggests that there is more going on in the scene than what the mere dialogues present. To this end, I think the BGM in a game serves an important function in emphasizing the atmosphere of the game.
That is not to say I don’t care about the qualities of the tracks at all; I do. The tracks in Tsukumo no Tsuki all do their job right in what I consider to be the most basic sense: they give you an idea of the mood of what is happening on-screen. The tracks have to do more than that, they have to be pleasant to listen to so you can enjoy listening to it or at the very least won’t be wanting to turn it off. The tracks in Tsukumo no Tsuki fail in this regard the moment I even thought about turning them off, which is something I almost never do since I’m not that picky. In contrast, I downloaded Hatsuyuki Sakura’s OST so I can listen to it even when I’m not playing the game. Needless to say, I won’t be doing the same for Tsukumo no Tsuki. I like the OP by nao though, which I’ve already downloaded.
So what do you think? Should the BGM be something you want to listen to whenever? Or is it sufficient that it merely does its job of creating the atmosphere? Or are you the kind who turns the BGM off completely and listen to your own music instead?
Thanks for bearing with me here if you’ve read this far. As always, any kind of criticism is welcome. I’d prefer constructive ones, but I can handle whatever you want to throw my way too. For now, I’ll be going full throttle on Tsukumo no Tsuki for the loli goodness you can see in the last image. And for whom it may concern, Amoirsp mainly, I’ll be putting up route spoilers for Hatsuyuki Sakura shortly so you all can spoil yourselves to your heart’s content.