I don’t really have an eroge planned f until Primal Hearts 2 in August, so I thought I would write up something for Evenicle. Now this is actually the first time I’ve ever written about a game that has actual game-play, so don’t go expecting too much from me =3
Game site: イブニクル
Release date: April 24, 2015
The creator of the world, the Holy Mother Eve, gave two commandments: one must not kill another human, and one must only have one partner for life. However, knights are exempted from the latter divine rule, so that they can produce powerful offspring to fight against monsters. Somewhere in the land, there was a young man Asterisk who wished to marry the beautiful twin sisters who raised him. He decided that he will become a knight and get lots of wives! Thus, he set out on his journey with great enthusiasm and ambition.
[Borrowed from Micchi’s blog]
Micchi’s description of the game sums up things in a nutshell. Evenicle is a classic odyssey type story, where Aster and his party roam around the land to try to stop an evil organisation called “Jamon”. The game makes reference to King Arthur, the Bible, and several other elements. It’s pretty clear early on that Evenicle wouldn’t have an insanely deep plot, and an over complicated plot wouldn’t really suit the game’s style either. Evenicle has a very light and simple feel, with things occasionally getting serious. The direction of Evenicle is pretty obvious, but despite that, it’s a very enjoyable ride.
The concept of outlaws I found quite interesting, and I really liked how it was an element of the story that was constantly looked at. Given that one of the ways people becomes outlaws is by having multiple sexual partners (knights excluded), a fair amount of rape is in the game. In general I really don’t like dark stuff like rape, and the rape in this game does get a bit gruesome at times. However with Evenicle, I found myself accepting it because I found it to be a very necessary element for the game.
The Evenicle, and all the history about the creation of the world regarding Eve I found hilarious. Maybe it’s because it’s because I’m an atheist, but how perverted Eve was in the beginning just had me cracking up. This element of the game also added in a lot of random H-scenes, which were most pretty funny.
Something I liked about Evenicle is that the story is constantly progressing, and you pretty much always know what you need to do. For example, I didn’t find myself aimlessly wandering around looking for that ONE NPC needed to get the story rolling again. So I never found myself needing to consult a walk-through in order to know how to move forward. Though I’ll admit, I did consult a walk-through a couple of times to learn how to beat a couple of the optional bosses.
I really liked Aster as a protagonist; his pervy nature and how he constantly hits on women is something I found amusing from start to finish. All of the main heroines were great, and their unique personalities added something nice to the family as a whole.
Ramius is just as much of a perv as Aster, which makes their affinity for each other great.
Riche is somewhat laid back as a princess, but is a bit serious when it comes to being a wife. Her hate of Haniwas is damn cute and funny at the same time.
Gurigura’s cute and innocent, and her well-trained senses help the team immensely. I suppose for a lot of people, she adds in that loli factor.
Kathryn is a bit of an oddball, and spends all her time either doing suspicious research, or ordering stuff off Amazon.
The side heroines were a bit of a hit and miss for me. I liked most of them, the twin sisters especially, but a couple of them were really randomly thrown in there. There were also a couple of side characters who I really wanted as brides, but it ended up not happening.
The game-play for Evenicle is quite simple, and there’s nothing revolutionary about it. As you run around, you’ll come across enemies. In battle you attack enemies by clicking them, and during fights you can also use battle points to use skills you’ve set. You level up as you gain exp from defeating monsters. And that’s the gist of it.
Did a find Evenicle’s game-play fun? Yes…for the most part. However a problem generally encounter when I played RPGs, which I’m sure others also experience, is that I bored of the game-play. I don’t think it’s anything surprising given since turn based RPGs almost always get repetitive. You can add in new party members and show me a bunch of new skills, but the game-play ultimately stays the same. Fortunately, Evenicle has several features that made me withstand the repetitiveness of the game-play.
Gurigura has the passive ability to defeat weaker monsters automatically, without the need for you to enter the battle. This helps immensely when you’re travelling around older areas since don’t need to repeated fight those weak monsters yourself. I also love the auto-battle setting and how holding control speeds up the game play.
Grinding is also something that has made me drop a number of RPGs in the past. However with Evenicle, I almost found myself NEVER needing to grind. The level of difficulty for this game is fairly gentle. I don’t mean to say that things were insanely easy or anything. Boss battles were still interesting, and if I was careless, I would get team wiped. But instead of grinding, I changed my skills around and used different strategies in order to face those tougher battles. When I did find myself needing to level, I would focus on 1.5x EXP battles.
The skills system is quite basic, with more powerful skills requiring more skill points for you to equip them. There are multiple ways to gain skills, and equipping the right skills can do wonders for boss battles. Some skills are more useful than others. For example, the tree cutting skill is used on ONE occasion because you need some logs from a special tree. In that particular case, I don’t see why giving Aster an Axe didn’t suffice…
There’s only ONE healing item in the game, and it heals all a single character’s HP. Aside from a couple of consumable items, the only thing I was really using my money on was weapons and armour. I would have really enjoyed if there was something else major you could spend money on, like visiting love hotels or renovating your house.
I’ve always been a fan of romance in adventure settings. The heroines in these settings give a very different feel, which I suppose is what gets me attracted to them. Seeing this sort of romance in games is one of the driving forces that motivate me to finish these long, and often tedious games. Of course, romance in games is more often than not, a side dish. Hell, it’s probably more accurate to say it’s like a seasoning; it’s there, but it gets lost within everything else.
When it comes to romance in a RPG, I feel that Evenicle did a good job. Sure there isn’t the normal build up I would normally like to see in the typical slice of life games, but there’s a decent amount of stuff after the relationship is formed. The story in general has a fair amount of husband and wife interactions mixed in, which is often more humorous than it is romantic. However Evenicle also makes use of a couple other elements to show romance.
First, there are mini icha-icha events scattered around the world map to find, with each main heroine getting 10-12 events. These events show a short playful dialogue between Aster and one of the heroines, and will usually relate to the surrounding environment. Short and sweet would be how I describe these moments.
Second, a love bar slowly fills up as you fight monsters. Once it reaches max, you can watch a bride event. These bride events have much deeper romance than the icha-icha events, and will sometimes contain a sex scene. I really enjoyed these events, and even though I wish there were more, the presented amount was still satisfying. The fact that you gain SP for heroines and get neat items from watching these events are an added incentive.
You should have a reason feel of the graphics for the game since I’ve been plastering CGs all over this review. Traveling on the world map and battles are in 3D, while dialogue is in 2D. There are a few SDCGs used for the game as well, and they’re adorable.
All the major events, bride events, and H-scenes are voiced. Your more general dialogue and scenery trivia is unvoiced. I was a bit sceptical about partial voicing when I entered the game, but it turned out pretty well. The stuff that needed to be voiced, was voiced.
Capturing girl monsters was probably the only time I was kinda grinding. Along with getting to see a nice CG, capturing girl monster s gives you a nice item. So there’s double the incentive =D.
Optional bosses are quite challenging to fight against, and a lot of them require specific strategies in order to beat them.
Finding scenery spots as you explore around teaches you some trivia about the world. Also, you get a nice package sent through Amazon from your sisters every time you find 10 spots.
Fishing can score you some nice weapons and armour. Plus, you can also collect rare outfits for each of the main heroines.
There are a few other random side quests in the game. Most of them only give EXP or money, but there are some nice rewards out there to find. For a game like Evenicle, when I say “nice reward’, you KNOW I’m talking about H-scenes.
I LOVED Evenicle, and if I didn’t have to work, I would have been playing it non-stop until I clocked it. The cast of characters was fantastic, and their unique personalities added a lot of humour to the game. The overall story is fairly simple, but well executed. The fast paced story coupled with gentle game-play kept me in the moment, and stopped things from getting boring. Though I admit, at times I wish the level of difficulty for this game was a bit more challenging. The various extras of the game also added to the experience, and there’s real incentive to actually do them. Evenicle is a game I highly recommend, and it holds a special place in my heart. There are talks about a sequel, and I can’t wait XD.